Yes, it put a nice caramel glaze on my existence and shredded into cookie crumble shrapnel. I have played the game…. a lot.
So I am going to share my thoughts.
I have only played the multiplayer, which is 90% of the reason anybody would buy the game. Once the initial shock of ‘OMG GUNS PEWPEWPEW’ wears off I will probably move on to single player and joint ops.
But to the multiplayer!
I think some of the reviews have been unfair, calling it a waste of 60 dollars (being polite), but I would agree with it being the most expensive map pack I have ever played for.
- The proficiency variations that can be unlocked for a weapon coupled with the assorted attachments offer a more specialized playing experience. I can setup a gun to be more of my style or compensate for my bad habits and short comings.
- The different weapon choices is very nice. I am glad they put more guns into the game. In MW2 we had only four sniper rifles and now we can choose from six, which doesn’t sound like much but the differences are obvious when trying to shoot the nose off a dirty commie. Some have slow fire rate but sound like Thor himself farting, others are quiet but fast.
- The different kill streak rewards. This is now broken into three formats. We have assault which is the more traditional kill streak with new selections of murderous rampage, assault drone is always fun. There is also support, which lends your hard earned mercantile work to UAVs and some sort of aid that the entire team can benefit from. Lastly we have specialist which is essentially unlocking perks as you progress 2,4,and 6 kills until you eventually unlock all the perks at once. This is typically my killstreak platform of choice.
- THE LAG! OH MY GOD…. I have pretty good internet and play lots of online games. I have never really had HUGE issues with lag before. This game is packed full of packet loss. I have had enemies shoot bullets out of their elbows. To be clear, I am coming around a corner, see a guy standing in a hallway facing to the side and suddenly bullets fly out of his armpit. On the killcam it shows him turning and putting his sights on me while I stand there like an idiot, VERY VERY frustrating. It had made it hard to know if I am actually sneaking up on somebody.
- The maps are ok, just so. I like a good scale of variation with maps. Some maps should be sniper friendly and others should be run-n-gun friendly. It seems all the MW3 maps are designed with the same combat flow and skill set in mind. This disappoints me because I like to do different things. It feels like the standard player with an assault rifle is rewarded more than using any other type of weapon.
- Hardcore [Insert Game Mode] is not fun at all anymore. In MW2 I lived and breathed for hardcore, now I play regular. Hardcore rewards cheap kills and camping more than before while regular feels more like MW2’s hardcore with the health of players and power of the guns. I am still confused how a shotgun blast to the face, sniper round to the chest, and grenade in the ass doesn’t kill a player but a throwing knife will regardless of where it hits.
Overall I think the game is good fun, but not flawless. There is certainly no shortage of issues for the developers to work on, some new features are done very well while some older aspects fall flat. Leveling doesn’t feel as tedious as before and rewards experimentation more than familiarity with weaponry, which I like. I am curious to see how the game will unfold with updates and map packs, but I will continue to play it and neglect other aspects of my life, except maybe writing.
Which reminds me, writing post coming soon.